﻿//////////////////////////////////////////////////////////////////////////////
//
// Copyright © 1998-2024 Glodon Company Limited.
//
// Licensed under the MIT License
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the “Software”),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//////////////////////////////////////////////////////////////////////////////
#pragma once
#include "GcmpUiInterface.h"
#include "IActionInputEventArgs.h"
#include "IActionInputEventHandler.h"
#include "IActionInputEvent.h"
#include "Event.h"

namespace gcmp
{
    /// \brief Action输入框修改事件参数
    ///
    /// 用于传递Action输入框事件过程中的参数信息
    class ActionInputEventArgs : public IActionInputEventArgs
    {
    public:
        ActionInputEventArgs(ActionInputEventType type, const std::pair<std::wstring, gcmp::Any>& eventMsg)
            : m_pEvent(nullptr)
            , m_type(type)
            , m_eventMsg(eventMsg)
        {
        }

        virtual const IEvent* GetEvent() const override
        {
            return m_pEvent;
        }
        virtual ActionInputEventType GetType() const override
        {
            return m_type;
        }
        virtual const std::pair<std::wstring, gcmp::Any>& GetInputMessage() const override
        {
            return m_eventMsg;
        }

        void SetEvent(const IEvent* pEvent)
        {
            m_pEvent = pEvent;
        }

    private:
        const IEvent *                     m_pEvent;
        ActionInputEventType               m_type;
        std::pair<std::wstring, gcmp::Any> m_eventMsg;
    };

    class ActionInputEvent : public Event<IActionInputDialog, IActionInputEvent, IActionInputEventHandler, ActionInputEventArgs>
    {
    public:
        ActionInputEvent(const std::wstring& name, IActionInputDialog* pSender)
            : Event<IActionInputDialog, IActionInputEvent, IActionInputEventHandler, ActionInputEventArgs>(name, pSender)
        {
        }
    };
}
